Felix is a technology and video games lawyer with a strong international focus. His practice centers on IP/IT agreements, e-commerce, as well as specific issues of the interactive entertainment industry.

He advises software and technology companies as well as online retailers and digital platforms, from start-ups to market leaders, on license, development and Software-as-a-Service (SaaS) contracts, AR/VR, as well as standard terms for B2B and B2C transactions, manages complex contract negotiations and advises on e-commerce and consumer protection regulations.

Clients in the entertainment industry, including the esports sector, particularly benefit from his industry knowledge as well as experience in copyright and youth protection matters. He provides comprehensive legal advice regarding the content and distribution of entertainment products for the German market and regularly represents video game publishers in proceedings before German youth protection authorities.

Felix joined Osborne Clarke as a lawyer in 2011. He studied in Cologne and Paris, and trained with Osborne Clarke as well as a federal youth protection board in Bonn and Canadian law firm Gowlings in Vancouver. In addition, he has worked in Osborne Clarke’s Silicon Valley office and at a Toronto law firm specializing in international legal transactions.

Felix is author of a number of specialist publications on IT, copyright, privacy and youth protection law, regular speaker at legal conferences in Europe, the USA and Canada, and a regular contributor to the specialized blog www.gameslaw.org.

Osborne Clarke was awarded JUVE law firm of the year for use of IT & Data Protection and Technology & Media in 2019.