All Insights

Technology, Media and Telecommunications (TMT)

What's shaping the agenda for the interactive entertainment industry in 2020?

2020 is shaping up to be a year of intense change and competition in the interactive entertainment industry – the

Technology, Media and Telecommunications (TMT)

Games and the future workforce

In this insight on the video games industry and its future workforce, we look at two of today's emerging areas

Technology, Media and Telecommunications (TMT)

Q&A: Arbitration and the video gaming industry

One potential effect of Brexit is that more parties could opt for arbitration instead of litigation as the method of

Technology, Media and Telecommunications (TMT)

Loot boxes: minimising your risk in a changing landscape

In December, the Queen's Speech confirmed that the UK government will carry out a review of the Gambling Act, with

Technology, Media and Telecommunications (TMT)

Subscriptions and finance: are you playing by the rules?

The subscription model is well-established for providing entertainment services, but when it comes to providing hardware, the regulatory picture becomes