Commercial

eSports – Limits on Player Agent Commissions in Germany

Published on 14th Feb 2019

In recent years, Germany has developed into one of the most popular eSport nations in the world. The rapid development in the industry constantly leads to new challenges. In particular, the salaries and transfer fees of eSports players are attracting more and more players' agents. Unlike in other countries, the commissions of the players’ agents are subject to certain regulations in Germany.

1                What is a player agent?

The basic task of a players' agent is to bring together eSports players and teams, i.e. clubs or companies, independently of their legal form. Agents’ players’ goal is to conclude an employment contract between the eSports athlete and the team. It does not matter how many eSports players are brokered. Brokering one individual eSports player is already sufficient.

2                Amount of commission

How high the broker's commission may be depends on whether the agency agreement was concluded with the team or eAthlete. In case the agent agrees on contractual terms with a team directly, the agent’s commission is in principle not bound to any restrictions.

If however the agent agrees on an agency agreement with the eSports player directly, the commission is limited. In principle the commission agreed upon may amount to a maximum of EUR 2,000.00. If the job-seeking eSports athlete is not yet unemployed longer than three months, the height of the commission is limited to EUR 1,500.00 (compare Sec. 296 Para. 3 SGB III).

3                Exception for commissions in eSports?

An exception, however, applies to the group of artists, photographic models and professional athletes, Sec. 2 of the intermediary remuneration ordinance. For these groups of persons, the maximum limit is 14% of the annual gross salary including VAT. In case of a contractual relationship of more than 12 months, only the first annual gross salary is relevant and not the duration of the entire contract.

Since eSports is not yet one of the "official" sports in Germany, eSports players do not fall under the category of professional athletes. The German Olympic Sports Confederation (DOSB) continues to deny eSports players the recognition as eligible sport (Link). Due to the fact that the German legislator introduced the special regulation only for certain groups, the law is not applicable for eSports athletes accordingly.

For eSports players' agents the amount of the commission is thus limited to EUR 1,500.00 or rather EUR 2,000.00 including VAT. An agency agreement that exceeds the maximum limit is invalid in whole and the commissions cannot be reduced to an acceptable level.

4                Conclusion

Due to the increasing importance of eSports, the German legislator should consider modernizing its laws. The urgent need for action arises especially from the legal discrimination against eSports in comparison to other "classic" sports. The alleviation of visa requirements (Link) for eSports players and other current political debates give reason to hope for progress.

Currently, concluding an agency agreement with a team is an advantage for the mediator. The legal limits on the amount of the commission do not apply if the agent concludes a contract with the team. The parties may exercise their contractual autonomy up to the limit of bad faith or violating the ordre public.

Special thanks to our trainee Mona Ghohrodi for her contributions to this article.

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* This article is current as of the date of its publication and does not necessarily reflect the present state of the law or relevant regulation.

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