In recent years, interactive entertainment has overtaken music and film to become one of the largest industries in the entertainment media sector. Interactive Entertainment is a fast-moving sector, and we've been involved from the outset. As one of the first law firms to focus on computer games, we're now widely recognised as the leading European law firm for interactive entertainment. Our in-depth knowledge of the industry means we're well placed to advise businesses of all types and sizes, from start-ups to global organisations and from content creators to service providers. Our interactive entertainment lawyers have a deserved reputation as the best in the game. They’re savvy and in touch with the sector.
Clients come to us for our knowledge of how legal issues work within and impact on this fast-changing sector: how deals are structured; typical commercial terms; what works and what doesn't. Our lawyers understand the commercial pressures and also have deep connections right across the legal and business communities, enabling them to get things done and to resolve problems efficiently. Our understanding of the industry makes us the perfect legal partner for any business in the interactive entertainment sector.
In October 2021 we published our metaverse report, a joint Osborne Clarke and Newzoo report on the games industry's early embrace of the metaverse and the legal issues this raises for users, its make-up and its regulation. What is the metaverse? We provide an overview on the subject here.